Negotiable
Undetermined
Remote
United Kingdom
Summary: As a Junior Graphic Designer, you will support the design and execution of branding concepts for an international games studio. Collaborating with a multidisciplinary team, you will create engaging visuals that align with brand strategies. Your role will involve ideating new branding concepts and executing existing frameworks while maintaining brand guidelines. This position is remote and UK-based, offering an opportunity to work within the gaming industry.
Key Responsibilities:
- Ideate and design new branding concepts for unreleased games as part of a larger team
- Execute on existing branding frameworks
- Create quick-turn assets for on-going live-service games, often with quick turnaround
- Create and maintain brand guidelines documents
- Readying and versioning key art and other brand visuals for publishing
- Assist with designing pitch presentations for game teams to communicate their vision
- Create a range of templates for global territory teams to execute on
Key Skills:
- Experience in a graphic design and branding role, in an agency or in-house setting
- Experienced with Adobe Photoshop, Illustrator, Figma
- Working knowledge and willingness to learn After Effects, InDesign, Google Slides, Keynote, Canva and Affinity
- Experience and proficiency in playing videogames and an interest in the gaming industry
- An interest in experimentation with AI tools and automation
Salary (Rate): £27.00 Hourly
City: undetermined
Country: United Kingdom
Working Arrangements: remote
IR35 Status: undetermined
Seniority Level: Entry Level
Industry: IT
Detailed Description From Employer:
Junior Graphic Designer
25 - 27/hr
Remote - UK based
As a Junior Graphic Designer, you will play a supporting but important role in the design and execution of high-quality concepts, design systems and visuals for the branding of an international games studio products.
You'll collaborate closely with a multidisciplinary team, including designers, creatives, producers, and art directors, to deliver engaging visuals that align with our brand strategies.
Key Responsibilities:
- Ideate and design new branding concepts for unreleased games as part of a larger team
- Execute on existing branding frameworks
- Create quick-turn assets for on-going live-service games, often with quick turnaround
- Create and maintain brand guidelines documents
- Readying and versioning key art and other brand visuals for publishing
- Assist with designing pitch presentations for game teams to communicate their vision
- Create a range of templates for global territory teams to execute on
Qualifications:
- Experience: Experience in a graphic design and branding role, in an agency or in-house setting. Experience working in gaming or the wider entertainment industry is a plus.
- Experienced with Adobe Photoshop, Illustrator, Figma
- Working knowledge and willingness to learn After Effects, InDesign, Google Slides, Keynote, Canva and Affinity is a plus.
- Experience and proficiency in playing videogames and an interest in the gaming industry
- An interest in experimentation with AI tools and automation is beneficial.
Portfolio: A portfolio showcasing a range of design work, demonstrating strong conceptual foundations, spanning branding, and a variety of campaign assets.
Attention to detail: A keen eye for typography, colour, and composition, with the ability to translate complex ideas into compelling visuals