2D Artist & Marketing Artist

2D Artist & Marketing Artist

Posted 1 week ago by Gaming Realms

Negotiable
Undetermined
Hybrid
Greater London, England, United Kingdom

Summary: The 2D Artist & Marketing Artist role requires a passionate individual with a solid foundation in game art and animation, responsible for creating high-quality assets based on visual concepts. The position involves collaboration with the Head of Art and the game development team, emphasizing creativity, problem-solving, and a strong portfolio. Experience in the iGaming industry is essential, along with the ability to apply feedback and generate visually engaging solutions. The role is hybrid, requiring two days a week in the office.

Key Responsibilities:

  • Create high-quality 2D art assets, including characters, environments, and UI elements, based on visual briefs and concepts.
  • Creating all static marketing assets.
  • Create high quality spine animations, export and optimise them to ensure smooth in-game performance.
  • Create quick static (Photoshop) and animated (After Effects) mockups to convey the game flow and design ideas.
  • Understand and follow visual feedback to refine and enhance game assets.
  • Work directly with the Head of Art and report progress and challenges.
  • Collaborate with the art and development teams to ensure consistent and cohesive visual styles across all projects.
  • Apply the understanding of UI design to create intuitive and visually appealing user interfaces.

Key Skills:

  • Strong visual design skills, particularly in colour theory and layout design.
  • A strong portfolio demonstrating skills in character design, environment design, and game UI design.
  • Proficient in Spine animation.
  • Good understanding of game UI design principles.
  • Excellent communication skills and the ability to work effectively within a team.
  • Ambitious, self-motivated, and eager to learn and develop new skills.
  • Ability to manage time effectively and meet project deadlines.
  • Creative, well organised and with a strong attention to detail.

Salary (Rate): undetermined

City: Greater London

Country: United Kingdom

Working Arrangements: hybrid

IR35 Status: undetermined

Seniority Level: undetermined

Industry: Other

Detailed Description From Employer:

We are looking for someone passionate about digital art, creative, with a solid foundation in game art and animation. As a 2D Artist & Marketing Artist, you will be responsible for creating high-quality assets based on visual concepts and briefs from the Head of Art who you will directly report to. As much as understanding and applying all the feedback provided is crucial, it’s also important that you have your own ideas and come up with visually engaging solutions yourself. We want you to be interested in what drives the iGaming art world ensuring our games meet the highest standards of visual excellence and captivate players. You'll also collaborate closely with the game development team. A problem-solving attitude, great teamwork skills, and willingness to learn and grow are crucial along with a strong portfolio. iGaming experience is necessary.

Key Responsibilities

  • Create high-quality 2D art assets, including characters, environments, and UI elements, based on visual briefs and concepts. (2D Art and Animations)
  • Creating all static marketing assets
  • Create high quality spine animations, export and optimise them to ensure smooth in-game performance.
  • Create quick static (Photoshop) and animated (After Effects) mockups to convey the game flow and design ideas.
  • Understand and follow visual feedback to refine and enhance game assets.
  • Work directly with the Head of Art and report progress and challenges.
  • Collaborate with the art and development teams to ensure consistent and cohesive visual styles across all projects.
  • Apply the understanding of UI design to create intuitive and visually appealing user interfaces.

Knowledge, Skills and Experience:

  • Strong visual design skills, particularly in colour theory and layout design.
  • A strong portfolio demonstrating skills in character design, environment design, and game UI design.
  • Proficient in Spine animation.
  • Good understanding of game UI design principles.
  • Excellent communication skills and the ability to work effectively within a team.
  • Ambitious, self-motivated, and eager to learn and develop new skills.
  • Ability to manage time effectively and meet project deadlines.
  • Creative, well organised and with a strong attention to detail.

This role is hybrid: 2 days a week in the office is a requirement. If this sounds like you, then drop us a line together with your CV and link to your portfolio.